# Add dependencies {#add-dependencies} It's common for projects to depend on third-party libraries to provide additional functionality. To do so, run the following command to have the best experience editing your project: ```bash tuist edit ``` An Xcode project will open containing your project files. Edit the `Package.swift` and add the ```swift // swift-tools-version: 5.9 import PackageDescription #if TUIST import ProjectDescription let packageSettings = PackageSettings( // Customize the product types for specific package product // Default is .staticFramework // productTypes: ["Alamofire": .framework,] productTypes: [:] ) #endif let package = Package( name: "MyApp", dependencies: [ // Add your own dependencies here: // .package(url: "https://github.com/Alamofire/Alamofire", from: "5.0.0"), // You can read more about dependencies here: https://docs.tuist.io/documentation/tuist/dependencies .package(url: "https://github.com/onevcat/Kingfisher", .upToNextMajor(from: "7.12.0")) // [!code ++] ] ) ``` Then edit the application target in your project to declare `Kingfisher` as a dependency: ```swift import ProjectDescription let project = Project( name: "MyApp", targets: [ .target( name: "MyApp", destinations: .iOS, product: .app, bundleId: "dev.tuist.MyApp", infoPlist: .extendingDefault( with: [ "UILaunchStoryboardName": "LaunchScreen.storyboard", ] ), buildableFolders: [ "MyApp/Sources", "MyApp/Resources", ], dependencies: [ .external(name: "Kingfisher") // [!code ++] ] ), .target( name: "MyAppTests", destinations: .iOS, product: .unitTests, bundleId: "dev.tuist.MyAppTests", infoPlist: .default, sources: ["MyApp/Tests/**"], resources: [], dependencies: [.target(name: "MyApp")] ), ] ) ``` Then run `tuist install` to resolve and pull the dependencies using the [Swift Package Manager](https://www.swift.org/documentation/package-manager/). > [!NOTE] > **Spm As A Dependency Resolver** > > Tuist recommended approach to dependencies uses the Swift Package Manager (SPM) > only to resolve dependencies. Tuist then converts them into Xcode projects and > targets for maximum configurability and control. ## Visualize the project {#visualize-the-project} You can visualize the project structure by running: ```bash tuist graph ``` The command will output and open a `graph.png` file in the project's directory: ![Project graph](/images/guides/quick-start/graph.png) ## Use the dependency {#use-the-dependency} Run `tuist generate` to open the project in Xcode, and make the following changes to the `ContentView.swift` file: ```swift import SwiftUI import Kingfisher // [!code ++] public struct ContentView: View { public init() {} public var body: some View { Text("Hello, World!") // [!code --] .padding() // [!code --] KFImage(URL(string: "https://cloud.tuist.io/images/tuist_logo_32x32@2x.png")!) // [!code ++] } } struct ContentView_Previews: PreviewProvider { static var previews: some View { ContentView() } } ``` Run the app from Xcode, and you should see the image loaded from the URL.